示例#1
0
 public CountAccessory(TileEntity parent) : base(parent)
 {
 }
示例#2
0
        public float DealDamage(TileEntity te)
        {
            float damageDealt = this.baseDamage - te.TakeDamage(this.baseDamage);

            return(damageDealt);
        }
示例#3
0
 public override void ApplyEffect(TileEntity tileEntity)
 {
 }