Пример #1
0
 public CountAccessory(TileEntity parent) : base(parent)
 {
 }
Пример #2
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        public float DealDamage(TileEntity te)
        {
            float damageDealt = this.baseDamage - te.TakeDamage(this.baseDamage);

            return(damageDealt);
        }
Пример #3
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 public override void ApplyEffect(TileEntity tileEntity)
 {
 }