private StructureHandler() { identity = Control.settings.AutoFixStructureCategorizer; fixer = new AutoFixMechDefHelper( identity, Control.settings.AutoFixMechDefStructureAdder ); }
private ArmorHandler() { identity = Control.settings.AutoFixArmorCategorizer; fixer = new AutoFixMechDefHelper( identity, Control.settings.AutoFixMechDefArmorAdder ); }
private GyroHandler() { identity = Control.settings.AutoFixGyroCategorizer; fixer = new AutoFixMechDefHelper( identity, Control.settings.AutoFixMechDefGyroAdder ); resizer = new AdjustCompDefInvSizeHelper(identity, Control.settings.AutoFixGyroSlotChange); }
private CockpitHandler() { identity = Control.settings.AutoFixCockpitCategorizer; fixer = new AutoFixMechDefHelper( identity, Control.settings.AutoFixMechDefCockpitAdder ); resizer = new AdjustCompDefTonnageHelper(identity, Control.settings.AutoFixCockpitTonnageChange); }