void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Solution = ((Mastermind.GuessControl)(target)); return; case 2: this.Guess9 = ((Mastermind.GuessControl)(target)); return; case 3: this.Guess8 = ((Mastermind.GuessControl)(target)); return; case 4: this.Guess7 = ((Mastermind.GuessControl)(target)); return; case 5: this.Guess6 = ((Mastermind.GuessControl)(target)); return; case 6: this.Guess5 = ((Mastermind.GuessControl)(target)); return; case 7: this.Guess4 = ((Mastermind.GuessControl)(target)); return; case 8: this.Guess3 = ((Mastermind.GuessControl)(target)); return; case 9: this.Guess2 = ((Mastermind.GuessControl)(target)); return; case 10: this.Guess1 = ((Mastermind.GuessControl)(target)); return; case 11: this.Guess0 = ((Mastermind.GuessControl)(target)); return; case 12: this.CurrentGuess = ((System.Windows.Controls.Grid)(target)); return; case 13: #line 53 "..\..\GameWindow.xaml" ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown); #line default #line hidden return; case 14: #line 54 "..\..\GameWindow.xaml" ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown); #line default #line hidden return; case 15: #line 55 "..\..\GameWindow.xaml" ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown); #line default #line hidden return; case 16: #line 56 "..\..\GameWindow.xaml" ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown); #line default #line hidden return; case 17: this.ResultButton = ((System.Windows.Controls.Button)(target)); #line 62 "..\..\GameWindow.xaml" this.ResultButton.Click += new System.Windows.RoutedEventHandler(this.ResultButton_Click); #line default #line hidden return; case 18: this.Result9 = ((Mastermind.SolutionControl)(target)); return; case 19: this.Result8 = ((Mastermind.SolutionControl)(target)); return; case 20: this.Result7 = ((Mastermind.SolutionControl)(target)); return; case 21: this.Result6 = ((Mastermind.SolutionControl)(target)); return; case 22: this.Result5 = ((Mastermind.SolutionControl)(target)); return; case 23: this.Result4 = ((Mastermind.SolutionControl)(target)); return; case 24: this.Result3 = ((Mastermind.SolutionControl)(target)); return; case 25: this.Result2 = ((Mastermind.SolutionControl)(target)); return; case 26: this.Result1 = ((Mastermind.SolutionControl)(target)); return; case 27: this.Result0 = ((Mastermind.SolutionControl)(target)); return; case 28: this.GuessButton = ((System.Windows.Controls.Button)(target)); #line 73 "..\..\GameWindow.xaml" this.GuessButton.Click += new System.Windows.RoutedEventHandler(this.GuessButton_Click); #line default #line hidden return; } this._contentLoaded = true; }