Ejemplo n.º 1
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.Solution = ((Mastermind.GuessControl)(target));
                return;

            case 2:
                this.Guess9 = ((Mastermind.GuessControl)(target));
                return;

            case 3:
                this.Guess8 = ((Mastermind.GuessControl)(target));
                return;

            case 4:
                this.Guess7 = ((Mastermind.GuessControl)(target));
                return;

            case 5:
                this.Guess6 = ((Mastermind.GuessControl)(target));
                return;

            case 6:
                this.Guess5 = ((Mastermind.GuessControl)(target));
                return;

            case 7:
                this.Guess4 = ((Mastermind.GuessControl)(target));
                return;

            case 8:
                this.Guess3 = ((Mastermind.GuessControl)(target));
                return;

            case 9:
                this.Guess2 = ((Mastermind.GuessControl)(target));
                return;

            case 10:
                this.Guess1 = ((Mastermind.GuessControl)(target));
                return;

            case 11:
                this.Guess0 = ((Mastermind.GuessControl)(target));
                return;

            case 12:
                this.CurrentGuess = ((System.Windows.Controls.Grid)(target));
                return;

            case 13:

            #line 53 "..\..\GameWindow.xaml"
                ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);

            #line default
            #line hidden
                return;

            case 14:

            #line 54 "..\..\GameWindow.xaml"
                ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);

            #line default
            #line hidden
                return;

            case 15:

            #line 55 "..\..\GameWindow.xaml"
                ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);

            #line default
            #line hidden
                return;

            case 16:

            #line 56 "..\..\GameWindow.xaml"
                ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);

            #line default
            #line hidden
                return;

            case 17:
                this.ResultButton = ((System.Windows.Controls.Button)(target));

            #line 62 "..\..\GameWindow.xaml"
                this.ResultButton.Click += new System.Windows.RoutedEventHandler(this.ResultButton_Click);

            #line default
            #line hidden
                return;

            case 18:
                this.Result9 = ((Mastermind.SolutionControl)(target));
                return;

            case 19:
                this.Result8 = ((Mastermind.SolutionControl)(target));
                return;

            case 20:
                this.Result7 = ((Mastermind.SolutionControl)(target));
                return;

            case 21:
                this.Result6 = ((Mastermind.SolutionControl)(target));
                return;

            case 22:
                this.Result5 = ((Mastermind.SolutionControl)(target));
                return;

            case 23:
                this.Result4 = ((Mastermind.SolutionControl)(target));
                return;

            case 24:
                this.Result3 = ((Mastermind.SolutionControl)(target));
                return;

            case 25:
                this.Result2 = ((Mastermind.SolutionControl)(target));
                return;

            case 26:
                this.Result1 = ((Mastermind.SolutionControl)(target));
                return;

            case 27:
                this.Result0 = ((Mastermind.SolutionControl)(target));
                return;

            case 28:
                this.GuessButton = ((System.Windows.Controls.Button)(target));

            #line 73 "..\..\GameWindow.xaml"
                this.GuessButton.Click += new System.Windows.RoutedEventHandler(this.GuessButton_Click);

            #line default
            #line hidden
                return;
            }
            this._contentLoaded = true;
        }
Ejemplo n.º 2
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.Solution = ((Mastermind.GuessControl)(target));
     return;
     case 2:
     this.Guess9 = ((Mastermind.GuessControl)(target));
     return;
     case 3:
     this.Guess8 = ((Mastermind.GuessControl)(target));
     return;
     case 4:
     this.Guess7 = ((Mastermind.GuessControl)(target));
     return;
     case 5:
     this.Guess6 = ((Mastermind.GuessControl)(target));
     return;
     case 6:
     this.Guess5 = ((Mastermind.GuessControl)(target));
     return;
     case 7:
     this.Guess4 = ((Mastermind.GuessControl)(target));
     return;
     case 8:
     this.Guess3 = ((Mastermind.GuessControl)(target));
     return;
     case 9:
     this.Guess2 = ((Mastermind.GuessControl)(target));
     return;
     case 10:
     this.Guess1 = ((Mastermind.GuessControl)(target));
     return;
     case 11:
     this.Guess0 = ((Mastermind.GuessControl)(target));
     return;
     case 12:
     this.CurrentGuess = ((System.Windows.Controls.Grid)(target));
     return;
     case 13:
     
     #line 53 "..\..\GameWindow.xaml"
     ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);
     
     #line default
     #line hidden
     return;
     case 14:
     
     #line 54 "..\..\GameWindow.xaml"
     ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);
     
     #line default
     #line hidden
     return;
     case 15:
     
     #line 55 "..\..\GameWindow.xaml"
     ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);
     
     #line default
     #line hidden
     return;
     case 16:
     
     #line 56 "..\..\GameWindow.xaml"
     ((System.Windows.Shapes.Ellipse)(target)).MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.Ellipse_MouseDown);
     
     #line default
     #line hidden
     return;
     case 17:
     this.ResultButton = ((System.Windows.Controls.Button)(target));
     
     #line 62 "..\..\GameWindow.xaml"
     this.ResultButton.Click += new System.Windows.RoutedEventHandler(this.ResultButton_Click);
     
     #line default
     #line hidden
     return;
     case 18:
     this.Result9 = ((Mastermind.SolutionControl)(target));
     return;
     case 19:
     this.Result8 = ((Mastermind.SolutionControl)(target));
     return;
     case 20:
     this.Result7 = ((Mastermind.SolutionControl)(target));
     return;
     case 21:
     this.Result6 = ((Mastermind.SolutionControl)(target));
     return;
     case 22:
     this.Result5 = ((Mastermind.SolutionControl)(target));
     return;
     case 23:
     this.Result4 = ((Mastermind.SolutionControl)(target));
     return;
     case 24:
     this.Result3 = ((Mastermind.SolutionControl)(target));
     return;
     case 25:
     this.Result2 = ((Mastermind.SolutionControl)(target));
     return;
     case 26:
     this.Result1 = ((Mastermind.SolutionControl)(target));
     return;
     case 27:
     this.Result0 = ((Mastermind.SolutionControl)(target));
     return;
     case 28:
     this.GuessButton = ((System.Windows.Controls.Button)(target));
     
     #line 73 "..\..\GameWindow.xaml"
     this.GuessButton.Click += new System.Windows.RoutedEventHandler(this.GuessButton_Click);
     
     #line default
     #line hidden
     return;
     }
     this._contentLoaded = true;
 }