protected bool Equals(MapEntityMetadata other) { return(MapId == other.MapId && PlayerSpawns.SequenceEqual(other.PlayerSpawns) && MobSpawns.SequenceEqual(other.MobSpawns) && Npcs.SequenceEqual(other.Npcs) && Portals.SequenceEqual(other.Portals) && Objects.SequenceEqual(other.Objects)); }
protected bool Equals(MapEntityMetadata other) { return(MapId == other.MapId && Npcs.SequenceEqual(other.Npcs) && Portals.SequenceEqual(other.Portals)); }