示例#1
0
 public void Start()
 {
     tileMap          = GameMap.Instance.tileMap;
     connectedTileMap = GameMap.Instance.connectedTileMap;
     interactionMap   = this.gameObject.AddComponent <InteractionTileMap>();
 }
示例#2
0
 private void InitConnectedTileMap()
 {
     connectedTileMap = new GameObject("ConnectedTileObjects").AddComponent <ConnectedTileMap>();
     connectedTileMap.transform.parent   = transform;
     connectedTileMap.transform.position = new Vector3(0f, 0.05f, 0f);
 }