Inheritance: OculusD2DHandler
 public StartScreenScene(GameContext context, PlayerContext player)
 {
     this.GameContext = context;
     this.PlayerContext = player;
 }
示例#2
0
 public void InitializePlayerContexts()
 {
     if (PlayerContexts[0] != null)
     {
         Tracer.e("プレイヤーは既に初期化されています。");
         return;
     }
     PlayerContexts[0]=new PlayerContext(this,0);
     PlayerContexts[1]=new PlayerContext(this,1);
 }
示例#3
0
 public StartScreenScene(GameContext context, PlayerContext player)
 {
     this.GameContext   = context;
     this.PlayerContext = player;
 }