public StartScreenScene(GameContext context, PlayerContext player) { this.GameContext = context; this.PlayerContext = player; }
public void InitializePlayerContexts() { if (PlayerContexts[0] != null) { Tracer.e("プレイヤーは既に初期化されています。"); return; } PlayerContexts[0]=new PlayerContext(this,0); PlayerContexts[1]=new PlayerContext(this,1); }