示例#1
0
        public MeshEditor()
        {
            grabCursor     = LoadCursor(Properties.Resources.grab);
            grabbingCursor = LoadCursor(Properties.Resources.grabbing);

            Child = new RenderPanel();
            InitializeDirect2D();
            Child.Resize += (sender, e) => resized = true;
            Child.Paint  += (sender, e) => Render();

            Child.MouseDown  += MouseDownHandler;
            Child.MouseUp    += MouseUpHandler;
            Child.MouseMove  += MouseMoveHandler;
            Child.MouseWheel += MouseWheelHandler;
        }
示例#2
0
        public MeshEditor()
        {
            grabCursor = LoadCursor(Properties.Resources.grab);
            grabbingCursor = LoadCursor(Properties.Resources.grabbing);

            Child = new RenderPanel();
            InitializeDirect2D();
            Child.Resize += (sender, e) => resized = true;
            Child.Paint += (sender, e) => Render();

            Child.MouseDown += MouseDownHandler;
            Child.MouseUp += MouseUpHandler;
            Child.MouseMove += MouseMoveHandler;
            Child.MouseWheel += MouseWheelHandler;
        }