// static methods static void SimuleerSpeler(Magic_Player testspeler) { for (int i = 0; i < 3; i++) { testspeler.Attack(); } for (int i = 0; i < 3; i++) { testspeler.CreatureSpawn(); } }
static void SimuleerWedstrijd(Magic_Player speler1, Magic_Player speler2) { Random r = new Random(); if (r.Next(0,11) < 5) { Console.WriteLine($"{speler1.name} wint!"); } else { Console.WriteLine($"{speler2.name} wint!"); } }
static Magic_Player BesteSpeler(Magic_Player speler1, Magic_Player speler2) { Random r = new Random(); if (r.Next(0, 11) < 5) { Console.WriteLine($"{speler1.name} is de beste!"); return speler1; } else { Console.WriteLine($"{speler2.name} is de beste!"); return speler2; } }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Magic_Player m1 = new Magic_Player(); Magic_Player m2 = new Magic_Player(); }