// static methods
 static void SimuleerSpeler(Magic_Player testspeler)
 {
     for (int i = 0; i < 3; i++)
     {
         testspeler.Attack();
     }
     for (int i = 0; i < 3; i++)
     {
         testspeler.CreatureSpawn();
     }
 }
        static void SimuleerWedstrijd(Magic_Player speler1, Magic_Player speler2)
        {
            Random r = new Random();

            if (r.Next(0,11) < 5)
            {
                Console.WriteLine($"{speler1.name} wint!");
            }
            else
            {
                Console.WriteLine($"{speler2.name} wint!");
            }
        }
        static Magic_Player BesteSpeler(Magic_Player speler1, Magic_Player speler2)
        {
            Random r = new Random();

            if (r.Next(0, 11) < 5)
            {
                Console.WriteLine($"{speler1.name} is de beste!");
                return speler1;
            }
            else
            {
                Console.WriteLine($"{speler2.name} is de beste!");
                return speler2;
            }
        }
 static void Main(string[] args)
 {
     Console.WriteLine("Hello World!");
     Magic_Player m1 = new Magic_Player();
     Magic_Player m2 = new Magic_Player();
 }