public Scenery(Game game) : base(game) { theGround = new StaticModel(game); theTrees = new StaticModel(game); theShrooms = new StaticModel(game); theRiver = new StaticModel(game); }
public CastleHandler(Game game) : base(game) { castle = new Castle(); castle0 = new StaticModel(game); castle1 = new StaticModel(game); castle2 = new StaticModel(game); castle3 = new StaticModel(game); castle4 = new StaticModel(game); castle5 = new StaticModel(game); }