public Scenery(Game game)
     : base(game)
 {
     theGround = new StaticModel(game);
     theTrees = new StaticModel(game);
     theShrooms = new StaticModel(game);
     theRiver = new StaticModel(game);
 }
        public CastleHandler(Game game)
            : base(game)
        {
            castle = new Castle();

            castle0 = new StaticModel(game);
            castle1 = new StaticModel(game);
            castle2 = new StaticModel(game);
            castle3 = new StaticModel(game);
            castle4 = new StaticModel(game);
            castle5 = new StaticModel(game);
        }