void Upgrade() { if (version == 0) { // in free layout of 1.3.x icon names were mistaken for level names // check if there's profile entry for level name of icon name // but without level name itself if (MadLevelProfile.IsLevelSet(name) && !MadLevelProfile.IsLevelSet(level.name)) { MadLevelProfile.RenameLevel(name, level.name); } } version = 1; }