void CreateProfile()
    {
        if (!CheckPlaying())
        {
            return;
        }

        foreach (var profileName in MadLevelProfile.profileList)
        {
            if (newProfileName == profileName)
            {
                EditorUtility.DisplayDialog(
                    "Profile Exists!", "Profile called '" + newProfileName + "' already exists!", "Ouch!");
                return;
            }
        }

        MadLevelProfile.RegisterProfile(newProfileName);

        EditorUtility.DisplayDialog(
            "Profile Created!", "Profile '" + newProfileName + "' created successufully!", "OK");
    }