示例#1
0
 public MTReverseTimeState(MTReverseTime action, GameObject target)
     : base(action, target)
 {
     Other = action.Other;
     OtherState = (MTFiniteTimeActionState)Other.StartAction (target);
 }
示例#2
0
 public MTReverseTimeState(MTReverseTime action, GameObject target)
     : base(action, target)
 {
     Other      = action.Other;
     OtherState = (MTFiniteTimeActionState)Other.StartAction(target);
 }