示例#1
0
 public MTEaseElasticState(MTEaseElastic action, GameObject target)
     : base(action, target)
 {
     Period = action.Period;
 }
示例#2
0
 public MTEaseElasticState(MTEaseElastic action, GameObject target) : base(action, target)
 {
     Period = action.Period;
 }