예제 #1
0
 public MTEaseElasticState(MTEaseElastic action, GameObject target)
     : base(action, target)
 {
     Period = action.Period;
 }
예제 #2
0
 public MTEaseElasticState(MTEaseElastic action, GameObject target) : base(action, target)
 {
     Period = action.Period;
 }