public static TweenOperation RotateToAsync(this GameObject gameObject, RotateToOptions options) { return(RotateToAsync(gameObject.transform, options)); }
public static TweenOperation RotateToAsync(this Transform transform, RotateToOptions options) { return(new To <Vector3>(options.eulerAngles).Property(transform, Properties.transform.localEulerAngles, options.tweenOptions)); }