public static TweenOperation RotateToAsync(this GameObject gameObject, RotateToOptions options)
 {
     return(RotateToAsync(gameObject.transform, options));
 }
 public static TweenOperation RotateToAsync(this Transform transform, RotateToOptions options)
 {
     return(new To <Vector3>(options.eulerAngles).Property(transform,
                                                           Properties.transform.localEulerAngles,
                                                           options.tweenOptions));
 }