示例#1
0
        //LuaFunction _call = null;

        public LuaBeatEvent(LuaTable table)
        {
            self     = table;
            luaState = table.GetGLuaState();
            self.AddRef();

            _add    = self.GetLuaFunction("Add");
            _remove = self.GetLuaFunction("Remove");
            //_call = self.GetLuaFunction("__call");
        }
示例#2
0
 public LuaDictTable(LuaTable table)
 {
     table.AddRef();
     this.table = table;
     this.state = table.GetGLuaState();
 }