static int GetStaticDataTable(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.LuaManager obj = (LuaFramework.LuaManager)ToLua.CheckObject <LuaFramework.LuaManager>(L, 1); string arg0 = ToLua.CheckString(L, 2); LuaInterface.LuaTable o = obj.GetStaticDataTable(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }