static int GetStaticDataTable(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaFramework.LuaManager obj = (LuaFramework.LuaManager)ToLua.CheckObject <LuaFramework.LuaManager>(L, 1);
         string arg0             = ToLua.CheckString(L, 2);
         LuaInterface.LuaTable o = obj.GetStaticDataTable(arg0);
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }