public ProposedOrderLeg(ThreadSafeAsk ask, int legLevel, bool doLock = false, ThreadSafeAskLeg leg = null)
 {
     Ask      = ask;
     LegLevel = legLevel;
     DoLock   = doLock;
     Leg      = leg;
 }
示例#2
0
 public long SetSellQuantity(long targetValue, bool doLock = false, ThreadSafeAskLeg leg = null, long buyCap = long.MaxValue)
 {
     lock (sync)
     {
         long sellRatio = leg != null ? leg.SellRatio : SellRatio.Value;
         long buyRatio  = leg != null ? leg.BuyRatio : BuyRatio.Value;
         long aQ        = IsBuy ? availableQuantity : (((double)buyRatio / (double)sellRatio) * availableQuantity).ToFlooredInt();
         long available = IsBuy ? (((double)sellRatio / (double)buyRatio) * availableQuantity).ToFlooredInt() : availableQuantity;
         if (leg != null && leg.AvailableQuantity != null)
         {
             if (leg.IsBuy)
             {
                 aQ = leg.AvailableQuantity < aQ ? leg.AvailableQuantity.Value : aQ;
             }
             else
             {
                 aQ = leg.AvailableQuantity < available ? (((double)buyRatio / (double)sellRatio) * leg.AvailableQuantity.Value).ToFlooredInt() : aQ;
             }
             available = (((double)sellRatio / (double)buyRatio) * aQ).ToFlooredInt();
         }
         long sellCap = (((double)buyRatio / (double)sellRatio) * available).ToFlooredInt();
         available = available > sellCap ? sellCap : available;
         long value    = available >= targetValue ? targetValue : available;
         long buyValue = (((double)buyRatio / (double)sellRatio) * value).ToCeilingInt();
         if (value > 0 && (value < MinSellQuantity || buyValue < MinBuyQuantity || (!AllowPartialFill && ((IsBuy && Ask.BuyQuantity != buyValue) || (!IsBuy && Ask.SellQuantity != value))) || buyValue <= 0))
         {
             value    = 0;
             buyValue = 0;
         }
         if (doLock)
         {
             lockQuantity += IsBuy ? buyValue : value;
             if (leg != null)
             {
                 leg.SetLock(leg.IsBuy ? buyValue : value);
             }
             if (targetValue < 0 && PropertyChanged != null)
             {
                 PropertyChanged(this, new PropertyChangedEventArgs("AvailableQuantity"));
             }
         }
         return(value);
     }
 }
示例#3
0
 public void RealizeLock(long quanity, ThreadSafeAskLeg leg = null)
 {
     lock (sync)
     {
         if (IsBuy)
         {
             Ask.BuyQuantity -= quanity;
         }
         else
         {
             Ask.SellQuantity -= quanity;
         }
         lockQuantity -= quanity;
         if (leg != null)
         {
             double ratio   = leg.IsBuy ? (double)leg.BuyRatio / (double)leg.SellRatio : (double)leg.SellRatio / (double)leg.BuyRatio;
             long   legLock = leg.IsBuy ? (ratio * quanity).ToCeilingInt() : (ratio * quanity).ToFlooredInt();
             leg.RealizeLock(legLock);
         }
     }
 }