示例#1
0
        /// <summary>
        /// Connects specified node output to current terminator.
        /// </summary>
        /// <param name="output">Output entity of node.</param>
        public void Add(NodeOutput output)
        {
            if (output == null)
            {
                throw new ArgumentNullException(nameof(output));
            }

            if (output.ValueType != typeof(T))
            {
                throw new ArgumentException(ComponentsResources.InputTypeMismatch);
            }

            output.ExceptionOccurred += RegisterException;

            lock (_lockGuard)
            {
                var source = output.TakeValueSource();
                source.ValueReady += TryTakeValue;
                TryTakeValue(source);
            }
        }
示例#2
0
 /// <summary>
 /// Links NodeInput and NodeOutput entities by adding output source from specified output entity to list of input sources for specified input entity.
 /// </summary>
 /// <param name="input">Node input entity.</param>
 /// <param name="output">Node output entity.</param>
 public static void Add(this NodeInput input, NodeOutput output)
 {
     input.AddSource(output.TakeValueSource());
 }