static public int get_m_Nickname(IntPtr l) { try { GameFrameworkMessage.RoleEnter self = (GameFrameworkMessage.RoleEnter)checkSelf(l); pushValue(l, true); pushValue(l, self.m_Nickname); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.RoleEnter o; o = new GameFrameworkMessage.RoleEnter(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_Nickname(IntPtr l) { try { GameFrameworkMessage.RoleEnter self = (GameFrameworkMessage.RoleEnter)checkSelf(l); string v; checkType(l, 2, out v); self.m_Nickname = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }