static unsafe void Main(string[] args) { // JIT stuff NetBuffer msg = new NetBuffer(20); msg.Write((short)short.MaxValue); // Go double timeStart = NetTime.Now; msg = new NetBuffer(20); for (int n = 0; n < 10000; n++) { msg.Reset(); msg.Write((short)short.MaxValue); msg.Write((short)short.MinValue); msg.Write((short)-42); msg.Write(421); msg.Write((byte)7); msg.Write(-42.8f); if (msg.LengthBytes != 15) throw new Exception("Bad message length"); msg.Write("duke of earl"); int bytesWritten; bytesWritten = msg.WriteVariableInt32(-1); bytesWritten = msg.WriteVariableInt32(5); bytesWritten = msg.WriteVariableInt32(-18); bytesWritten = msg.WriteVariableInt32(42); bytesWritten = msg.WriteVariableInt32(-420); msg.Write((uint)9991); // byte boundary kept until here msg.Write(true); msg.Write((uint)3, 5); msg.Write(8.111f); msg.Write("again"); byte[] arr = new byte[] { 1, 6, 12, 24 }; msg.Write(arr); msg.Write((byte)7, 7); msg.Write(Int32.MinValue); msg.Write(UInt32.MaxValue); msg.WriteRangedSingle(21.0f, -10, 50, 12); // test reduced bit signed writing msg.Write(15, 5); msg.Write(2, 5); msg.Write(0, 5); msg.Write(-1, 5); msg.Write(-2, 5); msg.Write(-15, 5); msg.Write(UInt64.MaxValue); msg.Write(Int64.MaxValue); msg.Write(Int64.MinValue); msg.Write(42); msg.WritePadBits(); int numBits = msg.WriteRangedInteger(0, 10, 5); if (numBits != 4) throw new Exception("Ack WriteRangedInteger failed"); // verify msg.Position = 0; short a = msg.ReadInt16(); short b = msg.ReadInt16(); short c = msg.ReadInt16(); if (a != short.MaxValue || b != short.MinValue || c != -42) throw new Exception("Ack thpth short failed"); if (msg.ReadInt32() != 421) throw new Exception("Ack thphth 1"); if (msg.ReadByte() != (byte)7) throw new Exception("Ack thphth 2"); if (msg.ReadSingle() != -42.8f) throw new Exception("Ack thphth 3"); if (msg.ReadString() != "duke of earl") throw new Exception("Ack thphth 4"); if (msg.ReadVariableInt32() != -1) throw new Exception("ReadVariableInt32 failed 1"); if (msg.ReadVariableInt32() != 5) throw new Exception("ReadVariableInt32 failed 2"); if (msg.ReadVariableInt32() != -18) throw new Exception("ReadVariableInt32 failed 3"); if (msg.ReadVariableInt32() != 42) throw new Exception("ReadVariableInt32 failed 4"); if (msg.ReadVariableInt32() != -420) throw new Exception("ReadVariableInt32 failed 5"); if (msg.ReadUInt32() != 9991) throw new Exception("Ack thphth 4.5"); if (msg.ReadBoolean() != true) throw new Exception("Ack thphth 5"); if (msg.ReadUInt32(5) != (uint)3) throw new Exception("Ack thphth 6"); if (msg.ReadSingle() != 8.111f) throw new Exception("Ack thphth 7"); if (msg.ReadString() != "again") throw new Exception("Ack thphth 8"); byte[] rrr = msg.ReadBytes(4); if (rrr[0] != arr[0] || rrr[1] != arr[1] || rrr[2] != arr[2] || rrr[3] != arr[3]) throw new Exception("Ack thphth 9"); if (msg.ReadByte(7) != 7) throw new Exception("Ack thphth 10"); if (msg.ReadInt32() != Int32.MinValue) throw new Exception("Ack thphth 11"); if (msg.ReadUInt32() != UInt32.MaxValue) throw new Exception("Ack thphth 12"); float v = msg.ReadRangedSingle(-10, 50, 12); // v should be close to, but not necessarily exactly, 21.0f if ((float)Math.Abs(21.0f - v) > 0.1f) throw new Exception("Ack thphth *RangedSingle() failed"); if (msg.ReadInt32(5) != 15) throw new Exception("Ack thphth ReadInt32 1"); if (msg.ReadInt32(5) != 2) throw new Exception("Ack thphth ReadInt32 2"); if (msg.ReadInt32(5) != 0) throw new Exception("Ack thphth ReadInt32 3"); if (msg.ReadInt32(5) != -1) throw new Exception("Ack thphth ReadInt32 4"); if (msg.ReadInt32(5) != -2) throw new Exception("Ack thphth ReadInt32 5"); if (msg.ReadInt32(5) != -15) throw new Exception("Ack thphth ReadInt32 6"); UInt64 longVal = msg.ReadUInt64(); if (longVal != UInt64.MaxValue) throw new Exception("Ack thphth UInt64"); if (msg.ReadInt64() != Int64.MaxValue) throw new Exception("Ack thphth Int64"); if (msg.ReadInt64() != Int64.MinValue) throw new Exception("Ack thphth Int64"); if (msg.ReadInt32() != 42) throw new Exception("Ack thphth end"); msg.SkipPadBits(); if (msg.ReadRangedInteger(0, 10) != 5) throw new Exception("Ack thphth ranged integer"); } // test writevariableuint64 NetBuffer largeBuffer = new NetBuffer(100 * 8); UInt64[] largeNumbers = new ulong[100]; for (int i = 0; i < 100; i++) { largeNumbers[i] = ((ulong)NetRandom.Instance.NextUInt() << 32) | (ulong)NetRandom.Instance.NextUInt(); largeBuffer.WriteVariableUInt64(largeNumbers[i]); } largeBuffer.Position = 0; for (int i = 0; i < 100; i++) { UInt64 ln = largeBuffer.ReadVariableUInt64(); if (ln != largeNumbers[i]) throw new Exception("large fail"); } // // Extended tests on padbits // for (int i = 1; i < 31; i++) { NetBuffer buf = new NetBuffer(); buf.Write((int)1, i); if (buf.LengthBits != i) throw new Exception("Bad length!"); buf.WritePadBits(); int wholeBytes = buf.LengthBits / 8; if (wholeBytes * 8 != buf.LengthBits) throw new Exception("WritePadBits failed! Length is " + buf.LengthBits); } NetBuffer small = new NetBuffer(100); byte[] rnd = new byte[24]; int[] bits = new int[24]; for (int i = 0; i < 24; i++) { rnd[i] = (byte)NetRandom.Instance.Next(0, 65); bits[i] = NetUtility.BitsToHoldUInt((uint)rnd[i]); small.Write(rnd[i], bits[i]); } small.Position = 0; for (int i = 0; i < 24; i++) { byte got = small.ReadByte(bits[i]); if (got != rnd[i]) throw new Exception("Failed small allocation test"); } double timeEnd = NetTime.Now; double timeSpan = timeEnd - timeStart; Console.WriteLine("Trivial tests passed in " + (timeSpan * 1000.0) + " milliseconds"); Console.WriteLine("Creating client and server for live testing..."); NetConfiguration config = new NetConfiguration("unittest"); config.Port = 14242; NetServer server = new NetServer(config); NetBuffer serverBuffer = new NetBuffer(); server.Start(); config = new NetConfiguration("unittest"); NetClient client = new NetClient(config); client.SetMessageTypeEnabled(NetMessageType.Receipt, true); NetBuffer clientBuffer = client.CreateBuffer(); client.Start(); client.Connect("127.0.0.1", 14242); List<string> events = new List<string>(); double end = double.MaxValue; double disconnect = double.MaxValue; while (NetTime.Now < end) { double now = NetTime.Now; NetMessageType nmt; NetConnection sender; // // client // if (client.ReadMessage(clientBuffer, out nmt)) { switch (nmt) { case NetMessageType.StatusChanged: Console.WriteLine("Client: " + client.Status + " (" + clientBuffer.ReadString() + ")"); events.Add("CStatus " + client.Status); if (client.Status == NetConnectionStatus.Connected) { // send reliable message NetBuffer buf = client.CreateBuffer(); buf.Write(true); buf.Write((int)52, 7); buf.Write("Hallon"); client.SendMessage(buf, NetChannel.ReliableInOrder1, new NetBuffer("kokos")); } if (client.Status == NetConnectionStatus.Disconnected) end = NetTime.Now + 1.0; // end in one second break; case NetMessageType.Receipt: events.Add("CReceipt " + clientBuffer.ReadString()); break; case NetMessageType.ConnectionRejected: case NetMessageType.BadMessageReceived: throw new Exception("Failed: " + nmt); case NetMessageType.DebugMessage: // silently ignore break; default: // ignore Console.WriteLine("Ignored: " + nmt); break; } } // // server // if (server.ReadMessage(serverBuffer, out nmt, out sender)) { switch (nmt) { case NetMessageType.StatusChanged: events.Add("SStatus " + sender.Status); Console.WriteLine("Server: " + sender.Status + " (" + serverBuffer.ReadString() + ")"); break; case NetMessageType.ConnectionRejected: case NetMessageType.BadMessageReceived: throw new Exception("Failed: " + nmt); case NetMessageType.Data: events.Add("DataRec " + serverBuffer.LengthBits); bool shouldBeTrue = serverBuffer.ReadBoolean(); int shouldBeFifthTwo = serverBuffer.ReadInt32(7); string shouldBeHallon = serverBuffer.ReadString(); if (shouldBeTrue != true || shouldBeFifthTwo != 52 || shouldBeHallon != "Hallon") throw new Exception("Bad data transmission"); disconnect = now + 1.0; break; case NetMessageType.DebugMessage: // silently ignore break; default: // ignore Console.WriteLine("Ignored: " + nmt); break; } } if (now > disconnect) { server.Connections[0].Disconnect("Bye", 0.1f); disconnect = double.MaxValue; } } // verify events string[] expected = new string[] { "CStatus Connecting", "SStatus Connecting", "CStatus Connected", "SStatus Connected", "DataRec 64", "CReceipt kokos", "SStatus Disconnecting", "CStatus Disconnecting", "SStatus Disconnected", "CStatus Disconnected" }; if (events.Count != expected.Length) throw new Exception("Mismatch in events count! Expected " + expected.Length + ", got " + events.Count); for(int i=0;i<expected.Length;i++) { if (events[i] != expected[i]) throw new Exception("Event " + i + " (" + expected[i] + ") mismatched!"); } Console.WriteLine("All tests successful"); Console.ReadKey(); server.Shutdown("App exiting"); client.Shutdown("App exiting"); }
public PlayerData(NetBuffer msg) : this() { ID = msg.ReadUInt64(); Position = new Vec2(msg.ReadFloat(), msg.ReadFloat()); Type = (ChampionTypes)msg.ReadByte(); Team = msg.ReadBoolean() ? Teams.Left : Teams.Right; MaxHealth = msg.ReadFloat(); Health = msg.ReadFloat(); }
public StateUpdateEventArgs(NetBuffer msg) : base(msg) { EntitiesUpdatedState = new List<StateUpdateData>(); RemarkableEvents = new List<RemarkableEventData>(); LastAcknowledgedActionID = msg.ReadUInt64(); Time = msg.ReadDouble(); Vec2 velocity = new Vec2(msg.ReadFloat(), msg.ReadFloat()); byte nbClients = msg.ReadByte(); for (byte i = 0; i < nbClients; ++i) { ulong id = msg.ReadUInt64(); Vec2 pos = new Vec2(msg.ReadFloat(), msg.ReadFloat()); ChampionAnimation anim = (ChampionAnimation)msg.ReadByte(); bool facingLeft = msg.ReadBoolean(); EntitiesUpdatedState.Add(new StateUpdateData(id, pos, velocity, anim, facingLeft)); } while (msg.Position != msg.LengthBits) { ServerCommand cmd = (ServerCommand)msg.ReadByte(); RemarkableEventData data = null; switch (cmd) { case ServerCommand.SpellCast: data = new SpellCastEventData( msg.ReadUInt64(), msg.ReadUInt64(), (SpellTypes)msg.ReadByte(), msg.ReadFloat(), new Vec2(msg.ReadFloat(), msg.ReadFloat()), new Vec2(msg.ReadFloat(), msg.ReadFloat()), TimeSpan.FromSeconds(msg.ReadFloat()), msg.ReadFloat(), msg.ReadFloat()); break; case ServerCommand.SpellDisappear: data = new SpellDisappearEventData(msg.ReadUInt64()); break; case ServerCommand.StatsChanged: data = new StatsChangedEventData(msg.ReadUInt64(), msg.ReadFloat()); break; case ServerCommand.ChampionDied: data = new ChampionDiedEventData(msg.ReadUInt64(), msg.ReadUInt64(), msg.ReadUInt32(), msg.ReadUInt32(), msg.ReadUInt32(), msg.ReadUInt32(), TimeSpan.FromSeconds(msg.ReadUInt16())); break; case ServerCommand.StructureStatsChanged: data = new StructureStatsChangedEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte(), msg.ReadFloat()); break; case ServerCommand.StructureDestroyed: data = new StructureDestroyedEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte()); break; case ServerCommand.EndOfGame: data = new EndOfGameEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right); break; case ServerCommand.TowerPreparingToShoot: data = new TowerPreparingToShootEventData(msg.ReadBoolean() ? Teams.Left : Teams.Right, (StructureTypes)msg.ReadByte()); break; default: Debug.Fail("Unknown server command when updating (unknown remarkable event)"); break; } if (data != null) { RemarkableEvents.Add(data); } } }
public static void ReadDeltaPlayerstate(NetBuffer msg, Common.PlayerState from, Common.PlayerState to) { int startoffset = msg.Position; if (from == null) from = new Common.PlayerState(); to.commandTime = msg.ReadBoolean() ? msg.ReadInt32() : from.commandTime; to.pm_type = msg.ReadBoolean() ? (Common.PMType)msg.ReadInt32() : from.pm_type; to.pm_flags = msg.ReadBoolean() ? (client.PMFlags)msg.ReadInt32() : from.pm_flags; to.pm_time = msg.ReadBoolean() ? msg.ReadInt32() : from.pm_time; to.origin.X = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.X; to.origin.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Y; to.origin.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Z; to.velocity.X = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.X; to.velocity.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.Y; to.velocity.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.Z; to.weaponTime = msg.ReadBoolean() ? msg.ReadInt32() : from.weaponTime; to.gravity = msg.ReadBoolean() ? msg.ReadInt32() : from.gravity; to.delta_angles[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[0]; to.delta_angles[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[1]; to.delta_angles[2] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[2]; to.groundEntityNum = msg.ReadBoolean() ? msg.ReadInt32() : from.groundEntityNum; to.movementDir = msg.ReadBoolean() ? msg.ReadInt32() : from.movementDir; to.ladderNormal.X = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.X; to.ladderNormal.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.Y; to.ladderNormal.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.Z; to.speed = msg.ReadBoolean() ? msg.ReadInt32() : from.speed; to.eFlags = msg.ReadBoolean() ? (Common.EntityFlags)Enum.Parse(typeof(Common.EntityFlags), ""+msg.ReadInt32()) : from.eFlags; to.eventSequence = msg.ReadBoolean() ? msg.ReadInt32() : from.eventSequence; to.events[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.events[0]; to.events[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.events[1]; to.eventParms[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.eventParms[0]; to.eventParms[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.eventParms[1]; to.externalEvent = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEvent; to.externalEventParm = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEventParm; to.externalEventTime = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEventTime; to.clientNum = msg.ReadBoolean() ? msg.ReadInt32() : from.clientNum; to.viewangles.X = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.X; to.viewangles.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.Y; to.viewangles.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.Z; to.viewheight = msg.ReadBoolean() ? msg.ReadInt32() : from.viewheight; //if (to.viewheight == 16) //{ // int test = 2; //} to.generic1 = msg.ReadBoolean() ? msg.ReadInt32() : from.generic1; to.bobCycle = msg.ReadBoolean() ? msg.ReadInt32() : from.bobCycle; to.Ducked = msg.ReadBoolean() ? msg.ReadBoolean() : from.Ducked; to.Ducking = msg.ReadBoolean() ? msg.ReadBoolean() : from.Ducking; to.DuckTime = msg.ReadBoolean() ? msg.ReadInt32() : from.DuckTime; to.OldButtons = msg.ReadBoolean() ? msg.ReadInt32() : from.OldButtons; // Got diff arrays int msgMiddle = 99999; if (msg.ReadBoolean()) { if (msg.ReadBoolean()) { // stat int statbits = msg.ReadInt32(); for (int i = 0; i < 16; i++) { if ((statbits & (1 << i)) == (1 << i)) { to.stats[i] = msg.ReadInt16(); } else to.stats[i] = from.stats[i]; } } else to.stats = from.stats; msgMiddle = msg.Position; if (msg.ReadBoolean()) { // pers int persbits = msg.ReadInt32(); for (int i = 0; i < 16; i++) { if ((persbits & (1 << i)) == (1 << i)) { to.persistant[i] = msg.ReadInt16(); } else to.persistant[i] = from.persistant[i]; } } else to.persistant = from.persistant; } else { to.stats = from.stats; to.persistant = from.persistant; } //System.Console.WriteLine("Read {0}bits snapshot, {1} middle", msg.Position - startoffset, msgMiddle - startoffset); }
/* ================== MSG_ReadDeltaEntity The entity number has already been read from the message, which is how the from state is identified. If the delta removes the entity, entityState_t->number will be set to MAX_GENTITIES-1 Can go from either a baseline or a previous packet_entity ================== */ public void MSG_ReadDeltaEntity(NetBuffer msg, ref Common.entityState_t from, ref Common.entityState_t to, int number) { int startBit = msg.Position-32; if (number < 0 || number >= 1024) { Common.Instance.Error("ReadDeltaEntity: number < 0 || number >= 1024"); } // Check for remove if (msg.ReadBoolean()) { to = new Common.entityState_t(); to.number = 1023; Common.Instance.WriteLine("Removed entity: {0}", number); return; } // Check for no delta if (!msg.ReadBoolean()) { to = from; to.number = number; return; } to.number = number; int dataStart = msg.Position; to.eType = msg.ReadBoolean() ? msg.ReadInt32() : from.eType; to.eFlags = msg.ReadBoolean() ? (Common.EntityFlags)msg.ReadInt32() : from.eFlags; int middle = msg.Position; to.pos.trBase.X = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trBase.X; to.pos.trBase.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trBase.Y; to.pos.trBase.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trBase.Z; to.pos.trDelta.X = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trDelta.X; to.pos.trDelta.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trDelta.Y; to.pos.trDelta.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.pos.trDelta.Z; to.pos.trDuration = msg.ReadBoolean() ? msg.ReadInt32() : from.pos.trDuration; to.pos.trTime = msg.ReadBoolean() ? msg.ReadInt32() : from.pos.trTime; to.pos.trType = msg.ReadBoolean() ? (Common.trType_t)msg.ReadInt32() : from.pos.trType; to.apos.trBase.X = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trBase.X; to.apos.trBase.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trBase.Y; to.apos.trBase.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trBase.Z; to.apos.trDelta.X = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trDelta.X; to.apos.trDelta.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trDelta.Y; to.apos.trDelta.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.apos.trDelta.Z; to.apos.trDuration = msg.ReadBoolean() ? msg.ReadInt32() : from.apos.trDuration; to.apos.trTime = msg.ReadBoolean() ? msg.ReadInt32() : from.apos.trTime; to.apos.trType = msg.ReadBoolean() ? (Common.trType_t)msg.ReadInt32() : from.apos.trType; to.time = msg.ReadBoolean() ? msg.ReadInt32() : from.time; to.time2 = msg.ReadBoolean() ? msg.ReadInt32() : from.time2; to.origin.X = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.X; to.origin.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Y; to.origin.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Z; to.origin2.X = msg.ReadBoolean() ? msg.ReadFloat() : from.origin2.X; to.origin2.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.origin2.Y; to.origin2.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.origin2.Z; to.angles.X = msg.ReadBoolean() ? msg.ReadFloat() : from.angles.X; to.angles.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.angles.Y; to.angles.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.angles.Z; to.angles2.X = msg.ReadBoolean() ? msg.ReadFloat() : from.angles2.X; to.angles2.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.angles2.Y; to.angles2.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.angles2.Z; to.otherEntityNum = msg.ReadBoolean() ? msg.ReadInt32() : from.otherEntityNum; to.otherEntityNum2 = msg.ReadBoolean() ? msg.ReadInt32() : from.otherEntityNum2; to.groundEntityNum = msg.ReadBoolean() ? msg.ReadInt32() : from.groundEntityNum; to.modelindex = msg.ReadBoolean() ? msg.ReadInt32() : from.modelindex; to.clientNum = msg.ReadBoolean() ? msg.ReadInt32() : from.clientNum; to.frame = msg.ReadBoolean() ? msg.ReadInt32() : from.frame; to.solid = msg.ReadBoolean() ? msg.ReadInt32() : from.solid; to.generic1 = msg.ReadBoolean() ? msg.ReadInt32() : from.generic1; int lenghtBits = msg.ReadInt32(); dataStart = msg.Position - dataStart; lenghtBits -= dataStart; for (int i = 0; i < lenghtBits; i++) { msg.ReadBoolean(); } middle = msg.Position - middle; //Common.Instance.WriteLine("MSG_ReadDeltaEntity: Read {0} bits", msg.Position - startBit); }
int MSG_ReadDeltaKey(NetBuffer msg, int oldV, int bits) { if (msg.ReadBoolean()) { return (msg.ReadInt32(bits)); } return oldV; }
public UserCommand MSG_ReadDeltaUsercmdKey(NetBuffer msg, ref UserCommand from) { UserCommand to = new UserCommand(); if (msg.ReadBoolean()) to.serverTime = from.serverTime + (int)msg.ReadUInt32(8); else to.serverTime = msg.ReadInt32(); if (msg.ReadBoolean()) { to.anglex = (int)MSG_ReadDeltaKey(msg, (uint)from.anglex, 16); to.angley = (int)MSG_ReadDeltaKey(msg, (uint)from.angley, 16); to.anglez = (int)MSG_ReadDeltaKey(msg, (uint)from.anglez, 16); to.forwardmove = (short)MSG_ReadDeltaKey(msg, from.forwardmove, 16); to.rightmove = (short)MSG_ReadDeltaKey(msg, from.rightmove, 16); to.upmove = (short)MSG_ReadDeltaKey(msg, from.upmove, 16); to.buttons = MSG_ReadDeltaKey(msg, from.buttons, 16); to.weapon = (byte)MSG_ReadDeltaKey(msg, from.weapon, 8); } else { to.anglex = from.anglex; to.angley = from.angley; to.anglez = from.anglez; to.forwardmove = from.forwardmove; to.rightmove = from.rightmove; to.upmove = from.upmove; to.buttons = from.buttons; to.weapon = from.weapon; } return to; }
private void ReadFieldState(NetBuffer msg, Field field) { int bitsForPlayerIndex = NetUtility.BitsToHoldUInt((uint)(field.GetPlayers().GetCount() - 1)); FieldCellSlot[] slots = field.GetCells().slots; for (int i = 0; i < slots.Length; ++i) { FieldCellSlot slot = slots[i]; bool hasStaticCell = msg.ReadBoolean(); if (hasStaticCell) { byte type = msg.ReadByte(BITS_FOR_STATIC_CELL); switch (type) { case CELL_BRICK: { Debug.Assert(slot.ContainsBrick()); break; } case CELL_POWERUP: { int powerup = msg.ReadInt32(BITS_FOR_POWERUP); if (slot.staticCell == null) { field.AddCell(new PowerupCell(powerup, slot.cx, slot.cy)); } else if (!slot.staticCell.IsPowerup()) { field.RemoveCell(slot.staticCell); field.AddCell(new PowerupCell(powerup, slot.cx, slot.cy)); } break; } case CELL_FLAME: { int playerIndex = msg.ReadInt32(bitsForPlayerIndex); if (slot.staticCell == null) { Player player = field.GetPlayers().Get(playerIndex); field.AddCell(new FlameCell(player, slot.cx, slot.cy)); } else if (!slot.staticCell.IsFlame()) { Player player = field.GetPlayers().Get(playerIndex); field.RemoveCell(slot.staticCell); field.AddCell(new FlameCell(player, slot.cx, slot.cy)); } break; } } } else if (slot.staticCell != null && !slot.staticCell.IsSolid()) { field.RemoveCell(slot.staticCell); } } }
protected void ReadReadyFlags(NetBuffer buffer) { List<Player> players = game.GetPlayers().list; int playersCount = buffer.ReadByte(); Debug.Assert(players.Count == playersCount); for (int i = 0; i < playersCount; ++i) { Player player = players[i]; bool isReady = buffer.ReadBoolean(); if (player.IsNetworkPlayer) { player.IsReady = isReady; } } }
protected void ReadFieldState(NetBuffer buffer) { // bricks & powerups FieldCellSlot[] slots = game.Field.GetCells().slots; for (int i = 0; i < slots.Length; ++i) { BrickCell brick = slots[i].GetBrick(); if (brick != null) { bool hasPowerup = buffer.ReadBoolean(); if (hasPowerup) { brick.powerup = buffer.ReadByte(); } } } // players int senderIndex = buffer.ReadByte(); int playersCount = buffer.ReadByte(); for (int i = 0; i < playersCount; ++i) { Player player = new Player(i); int cx = buffer.ReadByte(); int cy = buffer.ReadByte(); player.SetCell(cx, cy); if (i != senderIndex) { player.SetPlayerInput(new PlayerNetworkInput()); } game.AddPlayer(player); } }