示例#1
0
 public LoadingScreen(FreelancerGame game, IEnumerator <object> loader)
 {
     this.game   = game;
     this.loader = loader;
     manager     = new XmlUIManager(game, "game", null, game.GameData.GetInterfaceXml("loading"));
     manager.OnConstruct();
 }
示例#2
0
        public LuaMenu(FreelancerGame g) : base(g)
        {
            api = new LuaAPI(this);
            ui  = new XmlUIManager(g, "menu", api, g.GameData.GetInterfaceXml("mainmenu"));
            ui.OnConstruct();
            ui.Enter();
            g.GameData.PopulateCursors();
            g.CursorKind = CursorKind.None;
            intro        = g.GameData.GetIntroScene();
            scene        = new Cutscene(intro.Scripts, Game);
            scene.Update(TimeSpan.FromSeconds(1f / 60f)); //Do all the setup events - smoother entrance
            cur = g.ResourceManager.GetCursor("arrow");
            GC.Collect();                                 //crap
            g.Sound.PlayMusic(intro.Music);
#if DEBUG
            g.Keyboard.KeyDown += Keyboard_KeyDown;
#endif
            FadeIn(0.1, 0.3);
        }
示例#3
0
        public LuaMenu(FreelancerGame g) : base(g)
        {
            api = new MenuAPI(this);
            ui  = new XmlUIManager(g, g.GameData.GetInterfaceXml("mainmenu"), new LuaAPI("menu", api),
                                   new LuaAPI("options", new OptionsAPI(this)));
            ui.OnConstruct();
            ui.Enter();
            g.GameData.PopulateCursors();
            g.CursorKind = CursorKind.None;
            intro        = g.GameData.GetIntroScene();
            scene        = new Cutscene(new ThnScriptContext(intro.Scripts), Game.GameData, Game.Viewport, Game);
            scene.Update(TimeSpan.FromSeconds(1f / 60f)); //Do all the setup events - smoother entrance
            FLLog.Info("Thn", "Playing " + intro.ThnName);
            cur = g.ResourceManager.GetCursor("arrow");
            GC.Collect(); //crap
            g.Sound.PlayMusic(intro.Music);
#if DEBUG
            g.Keyboard.KeyDown += Keyboard_KeyDown;
#endif
            FadeIn(0.1, 0.3);
        }
示例#4
0
 public void Init()
 {
     UI.OnConstruct();
     chatbox = UI.Elements.OfType <XmlChatBox>().First();
 }