示例#1
0
 public void AddRange(KeyFrameCollection spriteValue)
 {
     for (int Counter = 0; Counter < spriteValue.Count; Counter++)
     {
         Add(spriteValue[Counter]);
     }
 }
示例#2
0
 public void Insert(int intIndex, KeyFrameCollection spriteValue)
 {
     List.Insert(intIndex, spriteValue);
 }
示例#3
0
 public int IndexOf(KeyFrameCollection spriteValue)
 {
     return(List.IndexOf(spriteValue));
 }
示例#4
0
 public KeyFrameCollectionPropertyDescriptor(KeyFrameCollection coll, int idx)
     : base("#" + idx, null)
 {
     collection = coll;
     index      = idx;
 }
示例#5
0
 public KeyFrameCollection(KeyFrameCollection spriteValue)
 {
     AddRange(spriteValue);
 }