示例#1
0
        public void toggleKeep(int handIndex)
        {
            Die die = getDieFromHand(handIndex);

            die.Keep = !die.Keep;
        }
示例#2
0
        public Die getDieFromHand(int handIndex)
        {
            Die die = hand[handIndex];

            return(die);
        }
示例#3
0
 public void insertDieIntoHand(Die die, int i)
 {
     hand.Insert(i, die);
 }
示例#4
0
 public void addDieToHand(Die die)
 {
     hand.Add(die);
 }