private void StartTheDay() { int loopDurration; for (loopDurration = 1; loopDurration <= choosenNumberOfDays; loopDurration++) { startDailySale = false; Console.WriteLine("It's day {0}", loopDurration); entrepreneur.GetPlayerMoney(); Console.WriteLine("You have ${0}", entrepreneur.GetPlayerMoney()); while (startDailySale == false && LocalWeather.WeatherHasBeenCreated() == false) { UserInterface.DailyMenuOptions(); DailyMenuChoice(); } Recipe.ChangeLemonadeRecipe(); int passersBy; for (passersBy = 1; passersBy < Buyer.GetCustomers(); passersBy++) { Buyer.TotalLemonadeBuyers(Buyer.CalculateBuyerInterest(LocalWeather.GetWeather(), LocalWeather.GetTemperature()), Recipe.LemonadePotency()); } Console.WriteLine("You sold lemonade to {0} customers!", Buyer.GetNumberOfBuyers()); PlayerInventory.EmptyIceInventory(); } }