public void Run() { Window = new NativeWindow(640, 400, Program.AppName, 0, GraphicsMode.Default, DisplayDevice.Default); Window.Visible = true; Drawer = new GdiPlusDrawer2D(null); Init(); TryLoadTexturePack(); platformDrawer.Init(Window.WindowInfo); fetcher = new ResourceFetcher(); fetcher.CheckResourceExistence(); checkTask = new UpdateCheckTask(); checkTask.CheckForUpdatesAsync(); if (!fetcher.AllResourcesExist) { SetScreen(new ResourcesScreen(this)); } else { SetScreen(new MainScreen(this)); } while (true) { Window.ProcessEvents(); if (!Window.Exists) { break; } if (ShouldExit) { if (Screen != null) { Screen.Dispose(); } break; } Screen.Tick(); if (Dirty || Screen.Dirty) { Display(); } Thread.Sleep(1); } if (Options.Load()) { LauncherSkin.SaveToOptions(); Options.Save(); } if (ShouldUpdate) { Updater.Patcher.LaunchUpdateScript(); } Window.Close(); }
public void Run() { Window = new NativeWindow( 640, 400, Program.AppName, 0, GraphicsMode.Default, DisplayDevice.Default ); Window.Visible = true; Drawer = new GdiPlusDrawer2D( null ); Init(); TryLoadTexturePack(); platformDrawer.Init( Window.WindowInfo ); string audioPath = Path.Combine( Program.AppDirectory, "audio" ); BinUnpacker.Unpack( audioPath, "dig" ); BinUnpacker.Unpack( audioPath, "step" ); fetcher = new ResourceFetcher(); fetcher.CheckResourceExistence(); checkTask = new UpdateCheckTask(); checkTask.CheckForUpdatesAsync(); if( !fetcher.AllResourcesExist ) SetScreen( new ResourcesScreen( this ) ); else SetScreen( new MainScreen( this ) ); while( true ) { Window.ProcessEvents(); if( !Window.Exists ) break; if( ShouldExit ) { if( Screen != null ) Screen.Dispose(); break; } Screen.Tick(); if( Dirty || Screen.Dirty ) Display(); Thread.Sleep( 1 ); } if( Options.Load() ) { LauncherSkin.SaveToOptions(); Options.Save(); } if( ShouldUpdate ) Updater.Patcher.LaunchUpdateScript(); if( Window.Exists ) Window.Close(); }
public void Run() { Window = new NativeWindow(640, 400, Program.AppName, 0, GraphicsMode.Default, DisplayDevice.Default); Window.Visible = true; Drawer = new GdiPlusDrawer2D(null); Init(); TryLoadTexturePack(); platformDrawer.info = Window.WindowInfo; platformDrawer.Init(); string audioPath = Path.Combine(Program.AppDirectory, "audio"); BinUnpacker.Unpack(audioPath, "dig"); BinUnpacker.Unpack(audioPath, "step"); fetcher = new ResourceFetcher(); fetcher.CheckResourceExistence(); checkTask = new UpdateCheckTask(); checkTask.CheckForUpdatesAsync(); if (!fetcher.AllResourcesExist) { SetScreen(new ResourcesScreen(this)); } else { SetScreen(new MainScreen(this)); } while (true) { Window.ProcessEvents(); if (!Window.Exists) { break; } if (ShouldExit) { if (Screen != null) { Screen.Dispose(); } break; } Screen.Tick(); if (Dirty) { Display(); } Thread.Sleep(10); } if (Options.Load()) { LauncherSkin.SaveToOptions(); Options.Save(); } if (ShouldUpdate) { Updater.Applier.ApplyUpdate(); } if (Window.Exists) { Window.Close(); } }
public void Run() { Window = Factory.CreateWindow(640, 400, Program.AppName, GraphicsMode.Default, DisplayDevice.Default); Window.Visible = true; Drawer = new GdiPlusDrawer2D(); UpdateClientSize(); Init(); TryLoadTexturePack(); platformDrawer.window = Window; platformDrawer.Init(); Downloader = new AsyncDownloader(Drawer); Downloader.Init(""); Downloader.Cookies = new CookieContainer(); Downloader.KeepAlive = true; fetcher = new ResourceFetcher(); fetcher.CheckResourceExistence(); checkTask = new UpdateCheckTask(); checkTask.RunAsync(this); if (!fetcher.AllResourcesExist) { SetScreen(new ResourcesScreen(this)); } else { SetScreen(new MainScreen(this)); } while (true) { Window.ProcessEvents(); if (!Window.Exists) { break; } if (ShouldExit) { if (Screen != null) { Screen.Dispose(); Screen = null; } break; } checkTask.Tick(); Screen.Tick(); if (Dirty) { Display(); } Thread.Sleep(10); } if (Options.Load()) { LauncherSkin.SaveToOptions(); Options.Save(); } if (ShouldUpdate) { Updater.Applier.ApplyUpdate(); } if (Window.Exists) { Window.Close(); } }