private void detach_Players_Teams(Players_Team entity) { this.SendPropertyChanging(); entity.Player = null; }
private void attach_Players_Teams(Players_Team entity) { this.SendPropertyChanging(); entity.Player = this; }
partial void UpdatePlayers_Team(Players_Team instance);
partial void DeletePlayers_Team(Players_Team instance);
partial void InsertPlayers_Team(Players_Team instance);