private void detach_Players_Teams(Players_Team entity)
		{
			this.SendPropertyChanging();
			entity.Player = null;
		}
		private void attach_Players_Teams(Players_Team entity)
		{
			this.SendPropertyChanging();
			entity.Player = this;
		}
 partial void UpdatePlayers_Team(Players_Team instance);
 partial void DeletePlayers_Team(Players_Team instance);
 partial void InsertPlayers_Team(Players_Team instance);