private void detach_ScenarioCoursePrograms(ScenarioCourseProgram entity) { this.SendPropertyChanging(); entity.ProgramOption = null; }
partial void UpdateScenarioCourseProgram(ScenarioCourseProgram instance);
partial void DeleteScenarioCourseProgram(ScenarioCourseProgram instance);
partial void InsertScenarioCourseProgram(ScenarioCourseProgram instance);