private void detach_ScenarioCoursePrograms(ScenarioCourseProgram entity)
		{
			this.SendPropertyChanging();
			entity.ProgramOption = null;
		}
 partial void UpdateScenarioCourseProgram(ScenarioCourseProgram instance);
 partial void DeleteScenarioCourseProgram(ScenarioCourseProgram instance);
 partial void InsertScenarioCourseProgram(ScenarioCourseProgram instance);