private void detach_RuleMaps(RuleMap entity) { this.SendPropertyChanging(); entity.Parameter = null; }
private void attach_RuleMaps(RuleMap entity) { this.SendPropertyChanging(); entity.Rule = this; }
partial void UpdateRuleMap(RuleMap instance);
partial void DeleteRuleMap(RuleMap instance);
partial void InsertRuleMap(RuleMap instance);