private void detach_RuleMaps(RuleMap entity)
		{
			this.SendPropertyChanging();
			entity.Parameter = null;
		}
		private void attach_RuleMaps(RuleMap entity)
		{
			this.SendPropertyChanging();
			entity.Rule = this;
		}
 partial void UpdateRuleMap(RuleMap instance);
 partial void DeleteRuleMap(RuleMap instance);
 partial void InsertRuleMap(RuleMap instance);