示例#1
0
文件: Gameboy.cs 项目: Mouaijin/Kurui
 internal static void Reset()
 {
     mmu        = new Memory();
     cpu        = new Cpu();
     joypad     = new Joypad();
     interrupts = new Interrupts();
 }
示例#2
0
文件: Gameboy.cs 项目: Mouaijin/Kurui
 static Gameboy()
 {
     mmu        = new Memory();
     cpu        = new Cpu();
     joypad     = new Joypad();
     interrupts = new Interrupts();
 }