/// <summary> /// Gets the current position and orientation of the floor, relative to the device. /// </summary> /// <param name="position">Position of the floor, relative to the camera.</param> /// <param name="orientation">Orientation of the floor, relative to the camera.</param> public void FloorPlaceGetPose(out Vector3 position, out Quaternion orientation) { _trackerPlugin.FloorPlaceGetPose(out position, out orientation); }