public new static vtkTriangularTexture New() { vtkTriangularTexture result = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkTriangularTexture.vtkTriangularTexture_New(ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; result = (vtkTriangularTexture)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); } return(result); }
public new static vtkTriangularTexture SafeDownCast(vtkObjectBase o) { vtkTriangularTexture vtkTriangularTexture = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkTriangularTexture.vtkTriangularTexture_SafeDownCast_11((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkTriangularTexture = (vtkTriangularTexture)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkTriangularTexture.Register(null); } } return(vtkTriangularTexture); }