Esempio n. 1
0
        public new static vtkTriangularTexture New()
        {
            vtkTriangularTexture result = null;
            uint   mteStatus            = 0u;
            uint   mteIndex             = 4294967295u;
            uint   rawRefCount          = 0u;
            IntPtr intPtr = vtkTriangularTexture.vtkTriangularTexture_New(ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkTriangularTexture)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
Esempio n. 2
0
        public new static vtkTriangularTexture SafeDownCast(vtkObjectBase o)
        {
            vtkTriangularTexture vtkTriangularTexture = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkTriangularTexture.vtkTriangularTexture_SafeDownCast_11((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkTriangularTexture = (vtkTriangularTexture)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkTriangularTexture.Register(null);
                }
            }
            return(vtkTriangularTexture);
        }