private void setupCursors() { if (this._isMouse == true) { Cursors mouseLeft = new Cursors(); mouseLeft.initialize(0, this._playerID); playerCursors.Add("L", mouseLeft); } else { Cursors mouseLeft = new Cursors(); mouseLeft.initialize(0, this._playerID); playerCursors.Add("L", mouseLeft); Cursors mouseRight = new Cursors(); mouseRight.initialize(1, this._playerID); playerCursors.Add("R", mouseRight); } }