private void setupCursors()
 {
     if (this._isMouse == true)
     {
         Cursors mouseLeft = new Cursors();
         mouseLeft.initialize(0, this._playerID);
         playerCursors.Add("L", mouseLeft);
     }
     else
     {
         Cursors mouseLeft = new Cursors();
         mouseLeft.initialize(0, this._playerID);
         playerCursors.Add("L", mouseLeft);
         Cursors mouseRight = new Cursors();
         mouseRight.initialize(1, this._playerID);
         playerCursors.Add("R", mouseRight);
     }
 }
        private void setupCursors()
        {
            if (this._isMouse == true)
            {
                Cursors mouseLeft = new Cursors();
                mouseLeft.initialize(0, this._playerID);
                playerCursors.Add("L", mouseLeft);
            }
            else
            {
                Cursors mouseLeft = new Cursors();
                mouseLeft.initialize(0, this._playerID);
                playerCursors.Add("L", mouseLeft);
                Cursors mouseRight = new Cursors();
                mouseRight.initialize(1, this._playerID);
                playerCursors.Add("R", mouseRight);

            }

        }