internal virtual void Init(KeepFitScenarioModule module) { this.Log_DebugOnly("Init", "."); this.module = module; this.gameConfig = module.GetGameConfig(); }
internal override void Init(KeepFitScenarioModule module) { base.Init(module); gEffectsAPI.initialize(); }
internal void Init(KeepFitScenarioModule module) { this.Log_DebugOnly("Init", "."); this.module = module; this.gameConfig = module.GetGameConfig(); }
internal void Init(KeepFitScenarioModule scenarioModule) { this.scenarioModule = scenarioModule; }
internal override void Init(KeepFitScenarioModule module) { base.Init(module); }