internal virtual void Init(KeepFitScenarioModule module)
 {
     this.Log_DebugOnly("Init", ".");
     this.module = module;
     this.gameConfig = module.GetGameConfig();
 }
		internal override void Init(KeepFitScenarioModule module)
		{
			base.Init(module);
			gEffectsAPI.initialize();
		}		
示例#3
0
 internal void Init(KeepFitScenarioModule module)
 {
     this.Log_DebugOnly("Init", ".");
     this.module     = module;
     this.gameConfig = module.GetGameConfig();
 }
示例#4
0
 internal void Init(KeepFitScenarioModule scenarioModule)
 {
     this.scenarioModule = scenarioModule;
 }
 internal override void Init(KeepFitScenarioModule module)
 {
     base.Init(module);
     gEffectsAPI.initialize();
 }
示例#6
0
 internal void Init(KeepFitScenarioModule scenarioModule)
 {
     this.scenarioModule = scenarioModule;
 }
 internal override void Init(KeepFitScenarioModule module)
 {
     base.Init(module);
 }