/// <summary>
 /// 
 /// </summary>
 /// <param name="x"></param>
 /// <param name="y"></param>
 public override void LeftDown(double x, double y)
 {
     double sx = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x;
     double sy = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y;
     switch (_currentState)
     {
         case State.None:
             {
                 _shape = XRectangle.Create(
                     sx, sy,
                     _editor.Project.CurrentStyleLibrary.CurrentStyle,
                     _editor.Project.Options.PointShape,
                     _editor.Project.Options.DefaultIsStroked,
                     _editor.Project.Options.DefaultIsFilled);
                 if (_editor.Project.Options.TryToConnect)
                 {
                     TryToConnectTopLeft(_shape as XRectangle, sx, sy);
                 }
                 _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape);
                 _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                 ToStateOne();
                 Move(_shape);
                 _editor.Project.CurrentContainer.HelperLayer.Invalidate();
                 _currentState = State.One;
                 _editor.CancelAvailable = true;
             }
             break;
         case State.One:
             {
                 var rectangle = _shape as XRectangle;
                 if (rectangle != null)
                 {
                     rectangle.BottomRight.X = sx;
                     rectangle.BottomRight.Y = sy;
                     if (_editor.Project.Options.TryToConnect)
                     {
                         TryToConnectBottomRight(_shape as XRectangle, sx, sy);
                     }
                     _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape);
                     Remove();
                     Finalize(_shape);
                     _editor.AddWithHistory(_shape);
                     _currentState = State.None;
                     _editor.CancelAvailable = false;
                 }
             }
             break;
     }
 }
示例#2
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="dc"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object dc, XRectangle rectangle, double dx, double dy, ImmutableArray<ShapeProperty> db, Record r)
        {
            var _dc = dc as DrawingContext;

            var style = rectangle.Style;
            if (style == null)
                return;

            double thickness = style.Thickness / _state.Zoom;
            double half = thickness / 2.0;

            Tuple<Brush, Pen> cache = null;
            Brush fill;
            Pen stroke;
            if (_enableStyleCache
                && _styleCache.TryGetValue(style, out cache))
            {
                fill = cache.Item1;
                stroke = cache.Item2;
            }
            else
            {
                fill = CreateBrush(style.Fill);
                stroke = CreatePen(style, thickness);
                if (_enableStyleCache)
                    _styleCache.Add(style, Tuple.Create(fill, stroke));
            }

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            DrawRectangleInternal(
                _dc,
                half,
                fill, stroke,
                rectangle.IsStroked, rectangle.IsFilled,
                ref rect);

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _dc,
                    half,
                    stroke,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }
        }
示例#3
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="rectangle"></param>
 /// <param name="dx"></param>
 /// <param name="dy"></param>
 /// <returns></returns>
 public static Rect2 GetRectangleBounds(XRectangle rectangle, double dx, double dy)
 {
     return Rect2.Create(rectangle.TopLeft, rectangle.BottomRight, dx, dy);
 }
 /// <summary>
 /// 
 /// </summary>
 /// <param name="rectangle"></param>
 /// <param name="x"></param>
 /// <param name="y"></param>
 public void TryToConnectTopLeft(XRectangle rectangle, double x, double y)
 {
     var result = ShapeBounds.HitTest(_editor.Project.CurrentContainer, new Vector2(x, y), _editor.Project.Options.HitTreshold);
     if (result != null && result is XPoint)
     {
         rectangle.TopLeft = result as XPoint;
     }
 }
示例#5
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="gfx"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object gfx, XRectangle rectangle, double dx, double dy, ImmutableArray<ShapeProperty> db, Record r)
        {
            var _gfx = gfx as Graphics;

            Brush brush = ToSolidBrush(rectangle.Style.Fill);
            Pen pen = ToPen(rectangle.Style, _scaleToPage);

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            if (rectangle.IsFilled)
            {
                _gfx.FillRectangle(
                    brush,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsStroked)
            {
                _gfx.DrawRectangle(
                    pen,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _gfx,
                    pen,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }

            brush.Dispose();
            pen.Dispose();
        }