private static void ChangeSettingSkinGlossPower(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null) { controller.UpdateSkinGloss(); } }
private static void VisibleAddBodyLine(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null) { controller.UpdateSkinLine(); } }
private static void SetBodyBaseMaterial(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null) { controller.UpdateSkinColor(); } }
private static void CreateBodyTexture(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null) { controller.UpdateSkinColor(); } }
private static void InitBaseCustomTextureBodyPrefix(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null && controller.BodyData != null) { UncensorSelector.CurrentBodyGUID = controller.BodyData.BodyGUID; } }
internal static void CreateBodyTexturePrefix(ChaControl __instance) { var controller = UncensorSelector.GetController(__instance); if (controller != null && controller.BodyData != null) { UncensorSelector.CurrentBodyGUID = controller.BodyData.BodyGUID; } }
internal static void InitBaseCustomTextureBodyPrefix(ChaControl __instance) => UncensorSelector.CurrentBodyGUID = UncensorSelector.GetController(__instance)?.BodyData?.BodyGUID;
internal static void CreateBodyTexturePrefix(ChaControl __instance) => UncensorSelector.CurrentBodyGUID = UncensorSelector.GetController(__instance)?.BodyData?.BodyGUID;
internal static void ChangeSettingSkinGlossPower(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinGloss();
internal static void VisibleAddBodyLine(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinLine();
internal static void SetBodyBaseMaterial(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinColor();
internal static void CreateBodyTexture(ChaControl __instance) => UncensorSelector.GetController(__instance)?.UpdateSkinColor();