public static UIVeteransReportShipBanner Instantiate(UIVeteransReportShipBanner prefab, Transform parent, Vector3 pos, ShipModel_BattleResult model) { UIVeteransReportShipBanner uIVeteransReportShipBanner = Object.Instantiate <UIVeteransReportShipBanner>(prefab); uIVeteransReportShipBanner.get_transform().set_parent(parent); uIVeteransReportShipBanner.get_transform().localScaleOne(); uIVeteransReportShipBanner.get_transform().set_localPosition(pos); uIVeteransReportShipBanner.VirtualCtor(model); return(uIVeteransReportShipBanner); }
public static UIVeteransReportShipBanner Instantiate(UIVeteransReportShipBanner prefab, Transform parent, Vector3 pos, ShipModel_BattleResult model) { UIVeteransReportShipBanner uIVeteransReportShipBanner = UnityEngine.Object.Instantiate(prefab); uIVeteransReportShipBanner.transform.parent = parent; uIVeteransReportShipBanner.transform.localScaleOne(); uIVeteransReportShipBanner.transform.localPosition = pos; uIVeteransReportShipBanner.VirtualCtor(model); return(uIVeteransReportShipBanner); }
public void CreateInstance() { List <ShipModel_BattleResult> list = new List <ShipModel_BattleResult>((_iType != 0) ? _clsResultModel.Ships_e : _clsResultModel.Ships_f); int num = 0; foreach (ShipModel_BattleResult item in list) { if (item != null) { _listShipBanners.Add(UIVeteransReportShipBanner.Instantiate(((Component)_prefabVeteransReportShipBanner).GetComponent <UIVeteransReportShipBanner>(), _traShipBannerAnchor, Vector3.down * _fBannerVerticalOffs * num, item)); num++; } } }
public void CreateInstance() { List <ShipModel_BattleResult> list = new List <ShipModel_BattleResult>((this._iType != FleetType.Friend) ? this._clsResultModel.Ships_e : this._clsResultModel.Ships_f); int num = 0; using (List <ShipModel_BattleResult> .Enumerator enumerator = list.GetEnumerator()) { while (enumerator.MoveNext()) { ShipModel_BattleResult current = enumerator.get_Current(); if (current != null) { this._listShipBanners.Add(UIVeteransReportShipBanner.Instantiate(this._prefabVeteransReportShipBanner.GetComponent <UIVeteransReportShipBanner>(), this._traShipBannerAnchor, Vector3.get_down() * this._fBannerVerticalOffs * (float)num, current)); num++; } } } }