/// <summary> /// Create a new sys_STATE object. /// </summary> /// <param name="id">Initial value of the ID property.</param> public static sys_STATE Createsys_STATE(global::System.Int32 id) { sys_STATE sys_STATE = new sys_STATE(); sys_STATE.ID = id; return sys_STATE; }
/// <summary> /// Deprecated Method for adding a new object to the sys_STATE EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTosys_STATE(sys_STATE sys_STATE) { base.AddObject("sys_STATE", sys_STATE); }